[MOD] Buildings on Site B

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[MOD] Buildings on Site B

Postby JohnVMaster » Tue Jan 09, 2007 2:05 am

Go into "Missions", then "Site B" and delete the word "disable" for most of the sections. Then you get to add buildings to Site B! Hooray!

I DID NOT MAKE THIS! I AM POSTING IT FOR REFERENCE!
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Postby Tyrannosaurs » Thu Jan 11, 2007 5:14 am

what word do I replace disable with
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Postby The Kingpin » Thu Jan 11, 2007 9:37 am

enable.....
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Postby robin_22 » Mon Aug 25, 2008 1:35 am

I tried that enable on the demo JPOG and I could not build any all the buildings said 0/20 or 0 /12.

I need Help with demo
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Postby The Kingpin » Mon Aug 25, 2008 1:50 am

that wuoldn't work because you don't have the full game, and therefore, are lacking the files...
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Postby Doc 42 » Mon Aug 25, 2008 2:09 am

If you want dinos and humans in the demo, your best bet is to get the SIte B mission script and slot it into one of the missions script. That way the mission should act like site b, in that it lets you go around building without any cash. I did it when I only had the demo. You can open the visitor centre, and humans arrive, but they dont move anywhere. Still.
If you really really want to have your dinos maul someone, thats your best bet.
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