Space E-war Discussion

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Postby Anaclagon » Wed Jul 08, 2009 12:42 am

well it doesnt sound like there's anything wrong with the "magic" using..?
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Postby Doc 42 » Fri Aug 28, 2009 2:57 pm

New topic!
I think maybe we should create profiles for factions as well as characters/planets. Most factions in SeW are much larger than individual characters and worlds and often alot more complicated than that, as well, a faction would help link together all the individual profiles for ease of reference.

This is what the template would be like

--Faction name:
--Le-duh, your factions name
--
--Leader/form of government:
--A single character (must have a profile) or an explanation on how your
--faction is ruled (Can be classified)
--
--Homeworld:
--Your faction's ruling base. Does not have to be their world of origin. If it
--is a planet, it needs a profile. (Can be classified or N/A)
--
--Territory:
--How you express this depends on the size of your faction. For example,
--a non space faring race would express their territory in terms of square
--kilometres, or in the amount of cities under their banner.
--A localised Empire might express their territory in planet's controlled
--while a much larger one might use the amount of systems under their
--power.
--Or, they may refer to the volume of space they consider as theirs,
--referring to parasecs cubed. (Can be N/A in the case of Nomadic
--factions, but cannot be classified)
--
--Armed Forces:
--Again, expression depends on the size and composition of your military.
--For instance, an Empire may express their force in rough amount of
--fleets while group of mercenaries may express theirs in number of
--warriors.
--
--An explanation on how your military is organised is optional, but may
--be helpful. For instance, how its roles are divided. (maybe defensive
--fleets, attacking fleets, Navies, army, ground forces and such)
--(Can be N/A, but not classified. You may be vague, giving estimates
--and such, but you must allude to their over all strength. This won't give
--away too much about your faction, its only to give a rough impression
--of your faction's scale. You don't have to edit your profile every time
--it's strength changes)
--Philosophy:
--The belief behind a faction. The idea that brings together and binds it.
--For an Empire, their philosophy would attempt to justify their actions
--(Wither it be through seeking protection or their right to rule over
--inferior beings)
--Basically put, a faction's philosophy is the thing which gives it purpose.
--It's their answer to 'Why?'
--Its important to put thought into what your faction's philosophy as it is
--the first thing which will be attacked during a conflict with another
--faction. In almost any war, both sides will be attempting to prove why
--their philosophy is superior. Even if it would give them an advantage on
--the battlefield, sacrificing their philosophy is not an option, as that in
--itself, admits defeat.
--Its up to you to be as elaborate as you want. Philosophy can come from
--anything such as justice, god, security, compassion, etc
--
--Relevant links:
--Here, you can place links to info sources about your race.

So what do you think?
If you think its a good idea, please give suggestions on how the template could be changed.
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Postby TyrannoTitan » Fri Aug 28, 2009 7:06 pm

An interesting idea, but I believe the whole "military forces" things just won't work. The amount of troops one faction has fluctuates waaaay too much. It would draw attention to troop and machinery production, which would slow the entire E-war down.

And as an added note: Territory not able to be N/A? That kinda screws over the people who want to remain hidden, ya know? :P
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Postby Doc 42 » Fri Aug 28, 2009 9:15 pm

SIZE of territory not location :P
And it can be N/A, but that means they don't have any :P
It just can't be classified

and I see what you mean about the armed forces. Maybe something explaining what their armed forces is made up of instead of actual numbers. (Eg: Faction's military is split up into different fleets/armies/parties etc)
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Postby TyrannoTitan » Fri Aug 28, 2009 9:38 pm

That works.

But even then, explaining how much territory one has is difficult. For example, Shadow Haven doesn't exactly "own" territory. They constantly move, but have a few set locations. Not exactly capable of defining as "their territory", as no one knows they are there T_T
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Postby Doc 42 » Fri Aug 28, 2009 11:03 pm

Those few set locations are 'their territory' then
For example, they have X amount of bases. As I said, you can express it any way you want. Your 'territory' could just be a clanship or something.
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