Mr. Crow wrote:Am I the only person here who remembers the greatness of the old Lucas Arts adventure games? Monkey Island?
Adventure games have potential people. I wouldn't write it off just because it doesn't involve pointing guns at things and occasionally shooting.
TyrantTR wrote:That was never the problem. I was relieved when they said that this wasn't going to be another dino shoot em up. And there are a lot of things I love about the direction the game is going. But several things cripple it for me. The telltale formula has worked on multiple occasions, Back to the Future was where it was used last, and it was well recieved, but now there trekking into dangerous turf, with this, and with the Walking Dead game they're making.
Both Walking Dead and Jurassic Park are very involved action packed franchises. Back to the Future had some action scenes but nothing ever as grand in scale and scope as JP and WD. My problem is not the direction of the game, my problem is the execution and purposed solution to the problems of the older games. I like the set up, I like the idea they pitched (I never would have figured they'd start directly after the first movie.) But the story of Monkey Island and Back to the Future is a very different kind of story compared to Jurassic Park, and as much as I'd like to hope it'll work, I REALLY doubt it.
I've been wrong before I s'pose. I didn't think Rockstar's open world formula would work in a western setting, but they proved me wrong with Red Dead Redemption. I sincerely hope this game is amazing in the end, but I'll reserve my right to be skeptical.
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