Starforge

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Starforge

Postby C S » Fri Aug 10, 2012 3:48 pm

http://www.youtube.com/watch?v=YxBSYit49c8

There has been an update on this alpha build a while back. While the alpha was buggy and difficult to work with, the update was a vast improvement in stability and intuitiveness. I enjoyed it fully, and it was only a small part of an insanely larger whole. And its free. Did they mention it was free? Because it is. Very much free. Unlike another, subpar game that happens to be in development at this time <.<



Site: http://www.forgeforums.com/
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Re: Starforge

Postby Godzilla Forever » Fri Aug 10, 2012 4:05 pm

Wow, that game looks amazing!
"If none can know what lies ahead, then losing one's way is just human nature."~ Yoshimitsu

"Would you hear my desire? To take this foul blade, and use it to blot out the light forever!" ~ Ganondorf
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Re: Starforge

Postby C S » Fri Aug 10, 2012 4:30 pm

http://steamcommunity.com/profiles/7656 ... tab=public

From the first alpha. I was experimenting with a peculiarity of the build in that if you build straight down from the spawn point, you'd have a portal-esque infinite fall from the top of the map to the bottom. The machine gun has a wicked recoil that if you fire straight down and jump, it will give you extra air time. Combined the two concepts. Hilarity ensued
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Re: Starforge

Postby Godzilla Forever » Fri Aug 10, 2012 5:35 pm

Hmmm... interesting.

I see you had a bit of a malfunction. :P
"If none can know what lies ahead, then losing one's way is just human nature."~ Yoshimitsu

"Would you hear my desire? To take this foul blade, and use it to blot out the light forever!" ~ Ganondorf
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Re: Starforge

Postby C S » Wed Oct 03, 2012 10:23 pm

http://www.forgeforums.com/viewtopic.php?f=2&t=1951


New game build out, said to be more optimized than the last

:>
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Re: Starforge

Postby Cpt.Yuke » Sun Dec 29, 2013 9:14 am

I've got it too but i haven't been able to play it decently it's so laggy unless you have a high end pc
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